~A Whole New World~
Slime Project » Devlog
- New terrain
- Deleted/added/changed colors of lots of grass
- Painted trees, so they're no longer randomly generated at start time
- Fixed some shader materials glowing at night
- Fixed jumping bugs
- Fixed various texture bugs
- Fixed shift to run toggle bug
- Fixed rain not colliding with water
- Fixed various bugs with slimes
- Fixed volume slider bug
- Fixed UI not scaling with screen size properly
- Added a space ship!
- Added a player inventory
- Removed puzzles, this will no longer be a puzzle game
- Added a hoe to til terrain
- (Grass, grass cutting, and grass cut particles courtesy of MinionsArt!)
- Added a watering can to water crops
- Tomatos, eggplants, and carrots are in the world
- Planting/building indicators (bright blue means can plant/build)
- When food is done growing and ready to be harvested they will get an outline
- Changed Star Guys' tutorial speech
- Blue, green, ghost, and cat slimes do things
- Added various sound effects from Pixabay
- Added various animations and particle effects
- Added a minimap
- Added a cross slime
- New UI and inventory icons, thanks to Kiyo!: http://kiyoshistream.de/
- New font Cherry Bomb One from Google Fonts
Files
Slime Project 5-21-25 84 MB
44 days ago
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Slime Project
Wander a world of slimes!
Status | In development |
Author | sleeplessangels |
Tags | 3D, Cartoon, Casual, Cozy, Cute, Farming, Indie, No AI, Non violent, slimes |
More posts
- July Update3 days ago
- Small UpdateMar 05, 2025
- Bug Fixes 10/13/24Oct 13, 2024
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